Alda

Alda is the pursuit of a self-learning environment merged into a social experience - It aims to prepare students for common bearings and enhance their experience during a cultural exchange in Korea.

Duration

2 Weeks

My Role

Research
UX Design
IxD Design
Visual Design
Prototyping

Tools

Figma
Adobe Xd
Adobe PS
Adobe AI

Team

Viridiana Trujillo

  1. understanding

Language acquiring has become both a valuable asset and a lucrative trade opportunity. While the language acquiring market is fairly diverse, apps and digital services are definitely spearheading its movement.

design criteria

 

Interactive media

Learning is more effective by associating images with concepts (Lee, S. K., 2007)

Audition & repetition

The relationship between listening and repetition is linear (Park, G., 1997)

LLS (Language learning strategies)

Distributed practices with several active sessions and rest times are more effective (Oxford, R., 1990)

insights

what user wants:

 
  1. Language basic knowledge - Know basic phrases/words to get around in Korea

  2. Socialization - Meet new people and know how to talk to them

3. Access to events- Being able to know the events and culture in the country they are in

4. Readiness - Feeling prepared for the situations you will face away from home

how might we?

 

How to prepare students for situations where they have to speak Korean?

How to implement the most effective LLS according to users’ needs?

How to help students socialize and experience Korea?

2. design

Color Palette – 1@3x.png

3. flowchart

alda-flow.png

4. screens

image_2021-04-24_004828.png

Curious about the whole project?

Previous
Previous

Trace